Sidewalks

Another lame update. Other than the weird looking random mma guy up there, I did a memory painting below based on the sidewalk I pass through when I go home. It’s a good way to practice your “photographic” memory. I also finished one old thumbnail I did below. It’s sorta looks sparth inspired even if it wasn’t my intention. It looks like I’ll be holding back posting my application of anatomy art for next week.

Also,  I started a new livestream channel which you can find HERE. I plan to mostly stream during weekends so catch you guys there whenever. I totally got inspired by Crimson Dagger’s deathline challenge. It sort of feels like being in school with a deadline. The best part is that there are likeminded people who are willing to help. Although I’m mostly a lurker, the group is totally awesome for artists who want to seriously grow…. seriously…

Done with leg and face muscles!

Hey guys! I’m done with the muscles study! This means that the next logical thing to do after is to apply what I learned in a painting or something. Also, the next set of studies would be on the external form. I’ll be focusing next on gestures, form and light.

In the meantime, I’ll be doing more stuff for the two blog posts that I owe myself. I just need to seriously make myself more efficient. Which reminds me of the parkinson’s law I got from Dave Rapoza. It goes like:

“Work expands so as to fill the time available for its completion.”

In art, this means that on top of your long term goals, you should also make hourly or daily smaller goals that would help build up to your long term one. If not, then you would most likely just keep on waiting to find to right time to do something so make those mini deadlines!

Claude Frollo – Painting Process

Finally had the time to upload the painting process for the Claude Frollo Fan Art. Just check out my random tips below.

Also, I’m kinda disappointed that I never saved any process shots of some of my older paintings. I just realized how important they are for publishing opportunities. Next time… next time…

*************************************************************************
Here are a few relevant tips for digipainting stuff like this:

-The first few minutes are the most important. Have a solid drawing. Decide the composition and lighting at this stage. No need to put color at this stage unless you are doing a speed painting.

-Layout your colors as fast as you can and just keep on adding and adjusting it til it looks right.

-For skin bumps or textures. Create a new layer on top with only the shapes that you want to emboss. I splatted a few dots on this layer and then I colored it the same as the lightest part of the skin. Duplicate this layer and nudge it to the direction of the lighting by around 2-3 pixels then change it’s color to the darkest part. Merge these two layers and manually remove any repeating patterns or lighten it if it’s too strong and noticeable.

-Don’t be afraid to put mixed colors in your background just to add interest. Just take note of the color theories.

-When in doubt, use rim lights.

*************************************************************************

Thanks for watching!

Did this in around 4-5hrs.

1 year later…

1 year later… Well… The the site is still alive! Just had to draw a quick happy zombie while being half asleep…

Anyway, nothing spectacular for this update since I spent most of the time trying to fix the site and contacting the host. Just check out the new and improved layout! Not only that, you can also comment using your facebook and twitter account now. I’d really appreciate it if you try commenting with the new feature. ^^

Forearm Muscles Done!

Finally finished the shoulder and forearm muscle studies! It was really confusing figuring out how the different forearm muscles connect to the hand. Good thing that Ron Lemen’s instructions made it really easier to understand. I think it’s a lot easier to understand if you just group them into two groups.

The extensors which connect from the outer side of the arm to the back of the hand are responsible for pulling out and straightening the hand while the flexors connect from the inner side of the arm (pointed part of the elbow) to the palm are responsible for pulling in the hand. Just by understanding this, it’s a whole lot easier now to draw twisted arms.

Here are the rest of the scans. Hopefully, some people might find this useful. I’m not too happy with the amount of work I did last week. This just means I have to put more effort for my next post!

PS: If you like my stuff, like my page on Facebook or at my sidebar. Thanks! ——>

Skeletons and Arm Muscles!

Third post on my third straight week! New personal blog record maybe?

I’m really glad this is coming along well. It was very hard for me to make this into a routine but I just had to if I really wanted to get better. No new art this week but lots of anatomy studies done last September using the old school method. I’m actually around 3x slower with pencils than digital.

I drew from the studies of Glenn Fabry, Andrew Loomis, Ron Lemen, a little Sarah Simblet and some old images from the Visual Language Library. I’m going from skeletons to muscles to the outer form. Hopefully, I would finish this month so I could start doing more digital studies ASAP. Ahh basics…

Also, you guys could find me posting these studies around CGhub and Conceptart.org especially in the Crimson Daggers Thread. Anyone who wants to learn is free to join the thread. 🙂