Here are a few relevant tips for digipainting stuff like this:
-Lit environments expose all sorts of colors. Don’t be afraid to lay down saturated colors.
-Skin is a difficult material to render.. I still did a few mistakes here but the correct way is to make sure that the edges where the lit part meets the shaded part should have a reddish hue to simulate subsurface scattering.
-for sun lit environments, remember that a yellowish tint would envelope all elements that are hit directly by sunlight while all the rest would have the tint based on the sky color e. g. blue for this example.
-DO NOT FORGET the reflected light that fills the shadows..
-Finally, use photo references with similar lighting conditions if you are not sure.
Anyway here are a few relevant tips for digipainting stuff like this:
-ALWAYS do thumbnail sketches for the composition and the layout of the elements especially for complicated scenes like this.
-I’ve realized that sometimes, you have to let go in detailing of your work. Just focus on the important elements which would be seen first. Not only will you save more time to reach the deadline but you’d have more time for other artworks… or rest…
-FAN ART can be fun to do but in the long run, it’s not good for your portfolio since you’re not really doing original work. The only exception is when you do fan art that improves greatly on the original. It’s rare but some people can do this and get a real job from it.
Hey, guys! I haven’t been faithful to my promises of posting doodles coz I was really busy with this project at work. ….seriously, my recent doodles are really crappy… will surely make post-able better ones..haha Anyway, this post is reserved for the concept art I’ve done from january – february during my stay in the company.
EDIT: I realized that we could post our stuff outside facebook. I believe that it’s really rare to be able to post these NDA types of work up so soon. These are just around half of the stuff I did last January to February for War of the Burning Sky Online. Had to step out of my comfort zone and do some big environmental shots and new compositions. Really enjoyed doing these so hope you guys like it!
PS: Sorry for the crappy sizes
Just a random soldier with a dragon armor
Just a random swamp thanks to Mathias Verhasselt for the brushes! Painted in one layer too!
Imperial palace entrance – I believe this was my first environmental art for the game. Inspired by Tron’s concept art can you believe that? lol
Seaquen – my most epic environmental painting to date… was totally out of my comfort zone but I somehow managed.
Monastery of the two winds – I started with a lighted 3D mesh. It was my second time using a 3D mesh
Finally, here’s the first concept art I did for the game. I also used a basic 3D mesh to nail the perspective and the dynamic angle. First experiment with 3D meshes + digital painting was successful! I also did various other art especially for the trailer which you could watch here:
Also, please check out the site for more awesome art by other awesome artists!
First post of the year… I KNOW! Where have I been?! Well, to be honest I’m still adjusting with “work life” among other things. I could say that I just started as a concept artist/illustrator this month. So far, it doesn’t really feel like “real” work which is awesome. Being surrounded there by multi-talented people is really humbling, really. 😀 I wish I could show the few stuff I did but I can’t post or say anything about them, unfortunately. I guess this the sad part of being an illustrator/concept artist.
Anyway, here’s something new from me for my “about” page. I happen to pass by a cat sleeping under the shade of a tree at some random park but I didn’t want to disturb it so… yeah, that seems right for something made up… I was actually just studying how light bounces around during the day and this came out. I wanted to try something Goro Fujita-ish since he’s a master of lighting and cute stuff. I think I pulled it off somehow. TIP: Always remember that the sky’s color determines the tint of the shadows since it’s the ambient light.
I’m gonna start posting my scribbles soon.. meaning really rough stuff… just to keep the updates flowing. I’m starting to go back to the basics again which could be boring for most people but I really couldn’t stress enough how IMPORTANT it is to
MASTER THE BASICS.
This goes out to all the artists out there. 🙂
Looking forward to the rest of the year! Lots and lots of art experiments and contests!