Finally had the time to upload the painting process for the Claude Frollo Fan Art. Just check out my random tips below. Also, I’m kinda disappointed that I never saved any process shots of some of my older paintings. I just realized how important they are for publishing opportunities. Next time… next time… ************************************************************************* Here… Read more »
Tag: process
The Rift has Opened!
Hey, I’m back! …somehow I’m getting my flow back thanks to this contest. lol. Anyway, wish me luck! As usual, I’ve recorded it for anybody interested. I’m kinda lazy re-posting the video comments here.. so please just visit my youtube channel if you want to read what tips I could offer from each piece. Thanks!
Interactive Portfolio Process
Hello guys! I’m still alive! After a few episodes of arm pains, office overtimes, a little self searching, and some “art slumpness” (laziness) here and there, I finally managed to post something new about something OLD…. haha Anyway, after my arm sorta healed itself, I’ve been forcing myself to seriously study anatomy by drawing on… Read more »
Standing By – Painting Process
First video with an actual intro logo animation! weee! ************************************************************************** Here are a few relevant tips for digipainting stuff like this: -Lit environments expose all sorts of colors. Don’t be afraid to lay down saturated colors. -Skin is a difficult material to render.. I still did a few mistakes here but the correct way is… Read more »
Starcraft x Halo – Digital Painting Process
Late upload… Here are the process videos for my Starcraft x Halo mash up fan art. I did this for a mini contest at Deviantart. Unfortunately, I didn’t win but I’m one of the finalists! ************************************************************************** Anyway here are a few relevant tips for digipainting stuff like this: -ALWAYS do thumbnail sketches for the composition… Read more »
Process Video – Hydra
Hi guys! Unfortunately, I’m a bit too exhausted for any real art update. I’ve been really busy with a post production freelance gig. It’s tiring but really fun! Anyway, I’m really going to miss post prod for a while though since I’ll be working full-time for a game asset outsourcing company soon. I hope I… Read more »